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	<title>PhotoshopNews &#187; Digital Illustration</title>
	<atom:link href="http://photoshopnews.com/category/digital-imaging/digital-illustration/feed/" rel="self" type="application/rss+xml" />
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	<description>The latest news about the top pixel wrangling application on the planet.</description>
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		<title>Benoit Mandelbrot Fractal Art Contest 2007 Winners</title>
		<link>http://photoshopnews.com/2008/01/03/benoit-mandelbrot-fractal-art-contest-2007-winners/</link>
		<comments>http://photoshopnews.com/2008/01/03/benoit-mandelbrot-fractal-art-contest-2007-winners/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 20:05:54 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/2008/01/03/benoit-mandelbrot-fractal-art-contest-2007-winners/</guid>
		<description><![CDATA[
The winners of the Benoit Mandelbrot Fractal Art Contest 2007 have been announced and posted on their web site. The Honorary Chairman, Benoit Mandelbrot himself writes: &#8220;It was an astonishing event, both at the International Congress of Mathematicians and at the museum downtown. I am an inveterate optimist, but never expected to see a crowd [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image2432" alt="shuttered-windows.jpg" src="http://photoshopnews.com/wp-content/uploads/2008/01/shuttered-windows.jpg" /></p>
<p>The winners of the <a href="http://www.fractalartcontests.com/2007/winners.php">Benoit Mandelbrot Fractal Art Contest 2007</a> have been announced and posted on their web site. The Honorary Chairman, Benoit Mandelbrot himself writes: &#8220;It was an astonishing event, both at the International Congress of Mathematicians and at the museum downtown. I am an inveterate optimist, but never expected to see a crowd standing in a long line to be allowed to admire mathematics in any of its forms.&#8221;</p>
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		<title>Digital illustration-the revolution</title>
		<link>http://photoshopnews.com/2006/11/14/digital-illustration-the-revolution/</link>
		<comments>http://photoshopnews.com/2006/11/14/digital-illustration-the-revolution/#comments</comments>
		<pubDate>Tue, 14 Nov 2006 18:52:04 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>
		<category><![CDATA[Photoshop News]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/2006/11/14/digital-illustration-the-revolution/</guid>
		<description><![CDATA[Source: computerarts
A revolution has taken place. The digital revolution has altered the nature of illustration beyond recognition – taking it from cottage industry to household phenomenon…
Things weren’t always this way. Before the digital revolution, life as an illustrator was fairly straightforward, or so it seemed – there was no Bill Gates, no Apple, no Photoshop, [...]]]></description>
			<content:encoded><![CDATA[<p>Source: <a href="http://www.computerarts.co.uk">computerarts</a></p>
<p><strong>A revolution has taken place. The digital revolution has altered the nature of illustration beyond recognition – taking it from cottage industry to household phenomenon…</strong></p>
<p>Things weren’t always this way. Before the digital revolution, life as an illustrator was fairly straightforward, or so it seemed – there was no Bill Gates, no Apple, no Photoshop, no Google, no internet, no email… no hassle. Looking back at life before the revolution, albeit through rose-tinted specs, the working day for your lone illustrator was a fairly simple affair. In fact, depending on just how far back you wish to peer, it’s clear to see just how much has changed.</p>
<p><span id="more-1558"></span>Back in the land-that-time-forgot, a common-or-garden commission for a freelance illustrator would come about with a phone call made by an art director to an illustrator’s land-line – mobiles only came into everyday use just over a decade ago. If you were out of the studio when the call came, chances are you could miss the job – answer phones even 15 years ago were not the norm. The brief itself would have to be posted or collected – fax machines were huge, cumbersome and expensive items even just a decade and a half ago. How the freelance illustrator, just ten years ago, maintained a professional profile, informed clients of new work and displayed their portfolios has altered beyond recognition. Without websites and email, illustrators would utilise the humble postcard as their calling card to the creative world, designing, printing, addressing and posting hundreds of these mailshots on a regular basis.</p>
<p>With just that single postcard to judge an illustrator’s capabilities by, art directors would take time out of their working day to view physical portfolios. Yes, they would actually look at real work in real time in the real world. Now, only six digits into the 21st century, those that commission illustration are able to view work in seconds, make creative decisions in minutes, have an illustrator briefed within hours and set the completion of the work with a deadline of a few days.</p>
<p>Gazing into the not-so-distant future back in 1992, John Warwicker, Creative Director of design collective Tomato, said without even a trace of irony: “I can envisage a time when we’ll all need our own individual Macs.” The working life, life-styles and the life-skills needed by today’s ‘creatives’ have altered, adjusted and accelerated. The digital revolution would take no prisoners – it was clear, adapt or die!</p>
<p><a href="http://www.computerarts.co.uk/in_depth/features/digital_illustration">Read entire article</a></p>
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		<title>Sci-fi artist uses old-fashioned ways</title>
		<link>http://photoshopnews.com/2006/06/19/sci-fi-artist-uses-old-fashioned-ways/</link>
		<comments>http://photoshopnews.com/2006/06/19/sci-fi-artist-uses-old-fashioned-ways/#comments</comments>
		<pubDate>Mon, 19 Jun 2006 16:04:56 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Digital Illustration]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/?p=1233</guid>
		<description><![CDATA[Source: San Antonio Express-News
Written by Dan R. Goddard
John Picacio shopped at a local hardware store for the parts to assemble his starship — PVC plumbing parts, electrical workboxes and sprinkler heads.
But the clunky contraption appeared sleekly futuristic with rockets blazing against a sea of stars when the San Antonio artist incorporated it into his design [...]]]></description>
			<content:encoded><![CDATA[<p><img src='/wp-userdata/1932265163.01.png' alt='' align='left' hspace='10' />Source: <a href="http://www.mysanantonio.com">San Antonio Express-News</a><br />
Written by Dan R. Goddard</p>
<p>John Picacio shopped at a local hardware store for the parts to assemble his starship — PVC plumbing parts, electrical workboxes and sprinkler heads.</p>
<p>But the clunky contraption appeared sleekly futuristic with rockets blazing against a sea of stars when the San Antonio artist incorporated it into his design for the cover of a science fiction novel, Mike Resnick&#8217;s “Starship: Mutiny.”</p>
<p>“I think you can see the influence of the found object collages of Robert Rauschenberg and Joseph Cornell in my work,” he said. “I like working from three-dimensional models, and I think it is important to draw from life. I have friends dress up in costume for my figures. I do my final composition on computer, but nearly all the individual elements are done by hand. It&#8217;s old-fashioned drawing and painting.”</p>
<p><span id="more-1233"></span>Picacio is one of the fastest rising stars of science fiction illustration. Working out of his home studio near downtown, he&#8217;s created recent covers for Ballantine/Del Rey&#8217;s reprints of classics such as Frederik Pohl&#8217;s “Gateway” and Robert Heinlein&#8217;s “The Red Planet” as well as Walter Miller Jr.&#8217;s “A Canticle for Leibowitz” published by HarperCollins/Eos. And he&#8217;s worked with newer writers Lucius Shepard, Joe R. Lansdale and George Alec Effinger.</p>
<p>Picacio is among six finalists for one of science fiction&#8217;s highest honors, a Hugo Award for best professional artist, which will be announced at the Worldcon in Anaheim, Calif., in August. He&#8217;s also nominated for a Locus Award, which will be announced this weekend as part of the Science Fiction Museum&#8217;s Hall of Fame ceremonies in Seattle.</p>
<p>You can see his work and learn about his creative process in a new book, “<a href="http://www.amazon.com/gp/product/1932265163/qid=1150732916/sr=1-1/ref=sr_1_1/002-5080992-5861657?s=books&#038;v=glance&#038;n=283155">Cover Story: The Art of John Picacio</a>,” published by Austin&#8217;s MonkeyBrain Books ($39.95) and featuring an introduction by esteemed science fiction author Michael Moorcock. Picacio got his start by designing the cover for the 30th anniversary edition of Moorcock&#8217;s “Behold the Man” in 1996. </p>
<p><i>From later in the article</i>&#8230;<br />
&#8221; Often, a single design is broken up into different grayscale oil paintings on heavyweight, cold-press illustration board. He then scans the paintings into his computer and uses Adobe Photoshop to create a composite that serves as the final illustration.&#8221;</p>
<p><a href="http://www.mysanantonio.com/entertainment/stories/MYSA061806.0P.picacio.971e4485.html">Read entire article</a></p>
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		<title>Urban Digital</title>
		<link>http://photoshopnews.com/2006/04/13/urban-digital/</link>
		<comments>http://photoshopnews.com/2006/04/13/urban-digital/#comments</comments>
		<pubDate>Thu, 13 Apr 2006 18:22:50 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/?p=1108</guid>
		<description><![CDATA[Source: Computer Arts
The 1970s and 80s saw the emergence of graffiti culture, and its transition into a respected art form. Designer Ric Blackshaw traces the roots of his own passion for a whole new graphic language.
At Scrawl Collective, the agency I run for illustrators and designers, we have a motto: ‘Hand B4 Mouse’. However, this [...]]]></description>
			<content:encoded><![CDATA[<p>Source: <a href="http://www.computerarts.co.uk">Computer Arts</a></p>
<p>The 1970s and 80s saw the emergence of graffiti culture, and its transition into a respected art form. Designer Ric Blackshaw traces the roots of his own passion for a whole new graphic language.</p>
<p><span id="more-1108"></span>At <a href="http://www.scrawlcollective.co.uk/">Scrawl Collective</a>, the agency I run for illustrators and designers, we have a motto: ‘Hand B4 Mouse’. However, this isn’t the modern-day Luddite’s axiom that it first appears to be. Much of our work is in fact digital: the motto merely reflects our belief in the superior aesthetics of the hand-drawn approach.</p>
<p>In the same way that musicians in the late 80s and early 90s would bemoan the lack of feel in drum patterns sequenced on Cubase, we at the Scrawl Collective rail against what one artist once eloquently described to me as “the hi-tech flashiness of digital graphics that scream out for the human touch”. However, when programs such as Streamline came out, hand-drawn art could be taken into the digital realm without losing the look and feel of the original work.</p>
<p>All the artists at Scrawl Collective, no matter how Photoshop-literate and Illustrator-savvy they may be, begin their work with something hand-drawn or hand-rendered in some fashion.</p>
<p><a href="http://www.computerarts.co.uk/in_depth/features/urban_digital">Read entire article</a></p>
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		<title>Titanic talent: Decatur artist makes pictures pop off comic page</title>
		<link>http://photoshopnews.com/2006/04/04/titanic-talent-decatur-artist-makes-pictures-pop-off-comic-page/</link>
		<comments>http://photoshopnews.com/2006/04/04/titanic-talent-decatur-artist-makes-pictures-pop-off-comic-page/#comments</comments>
		<pubDate>Tue, 04 Apr 2006 22:32:58 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>
		<category><![CDATA[Photoshop News]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/2006/04/04/titanic-talent-decatur-artist-makes-pictures-pop-off-comic-page/</guid>
		<description><![CDATA[Source: Decatur Herald &#038; Review
Written by Tony Reid
DECATUR &#8211; Krista Ward knows the color of the beast.
She mixes it up in her electronic computer cauldron and splashes it on via mouse clicks to create folks you really would not want to meet outside the pages of a comic book: take Marvel&#8217;s &#8220;Thanos,&#8221; aka the &#8220;Mad [...]]]></description>
			<content:encoded><![CDATA[<p>Source: <a href="http://www.herald-review.com">Decatur Herald &#038; Review</a><br />
Written by Tony Reid</p>
<p>DECATUR &#8211; Krista Ward knows the color of the beast.</p>
<p>She mixes it up in her electronic computer cauldron and splashes it on via mouse clicks to create folks you really would not want to meet outside the pages of a comic book: take Marvel&#8217;s &#8220;Thanos,&#8221; aka the &#8220;Mad Titan,&#8221; for example. His ghastly lavender-tone skin has been shaded into ferocious life by Ward, along with the explosive and fiery worlds he terrorizes.</p>
<p><span id="more-1092"></span>For the noncomic savvy, Thanos is a Titanian Eternal with all kinds of destructive powers. He winds up killing his own mother, and the girl he wants to date is the personification of Death who, surprisingly, plays hard to get. Thanos, who looks like an animated mountain, shows some tendencies toward being better behaved and then goes bad again before, at one stage, being defeated by a character called Squirrel Girl; you just know that had to hurt the titanic ego.</p>
<p>Meanwhile, back in Decatur, Ward sits in her bedroom office, charged with the task of making this world of the fantastic come to vibrant life. The technical term for what this computer graphics major does is &#8220;colorist,&#8221; a person who takes the black and white bones of cartoon line drawings and shades them in flesh and blood, fire and thunder, dripping fangs or laser-vision eyes.</p>
<p>&#8220;The comics are not drawn or written by me,&#8221; explains Ward. &#8220;And the artist who drew them usually picks the colors. But what I do is apply them and work in all the shading and highlights.&#8221;</p>
<p>Computer-assisted coloring makes infinite color variations possible, but it is highly specialized work, and many artists who draw the strips look at the exacting task the way Superman views Kryptonite. &#8220;The old guard, as we call them, may have no idea how to do it,&#8221; explains Ward.</p>
<p>But she navigates Adobe Photoshop&#8217;s software labyrinth with consummate ease and has been called on to color the adventures of everything from kid favorites such as the Transformers to major DC Comics superhero superstars Batman and Superman.</p>
<p><a href="http://www.herald-review.com/articles/2006/04/04/news/local_news/1014268.txt">Read entire article</a></p>
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		<title>United Airlines&#8217; &#8220;Dragon&#8221;</title>
		<link>http://photoshopnews.com/2006/03/13/united-airlines-dragon/</link>
		<comments>http://photoshopnews.com/2006/03/13/united-airlines-dragon/#comments</comments>
		<pubDate>Mon, 13 Mar 2006 15:26:49 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/?p=1037</guid>
		<description><![CDATA[
Jamie Caliri&#8217;s artistry flies to top spot
Source: Digital Animators
Written by Ko Maruyama
There were few outstanding commercials during this year&#8217;s Superbowl broadcast, but no one would contest that United Airline&#8217;s &#8220;Dragon&#8221; soars above them all. 
The Fallon Agency (noted for its recent work on Sony&#8217;s &#8220;Balls&#8221; spot) and Duck Studios (duckstudios.com) allowed Jamie Caliri the freedom [...]]]></description>
			<content:encoded><![CDATA[<p><img src='/wp-userdata/united.jpg' alt='' /><br />
<b>Jamie Caliri&#8217;s artistry flies to top spot</b></p>
<p>Source: <a href="http://www.digitalanimators.com">Digital Animators</a><br />
Written by Ko Maruyama</p>
<p>There were few outstanding commercials during this year&#8217;s Superbowl broadcast, but no one would contest that United Airline&#8217;s &#8220;Dragon&#8221; soars above them all. </p>
<p><span id="more-1037"></span>The Fallon Agency (noted for its recent work on Sony&#8217;s &#8220;Balls&#8221; spot) and Duck Studios (duckstudios.com) allowed Jamie Caliri the freedom to get this commercial into our heads and hearts.</p>
<p>I had a chance to get a few questions with Jamie to talk specifically about Adobe After Effects&#8217; role in the commercial.  Ultimately, it was a collaboration of many different elements, hardware, software and people that brought all of the pieces together under Caliri&#8217;s direction.</p>
<p>If you haven&#8217;t seen the commercial, you can view it from United Airlines&#8217; website by <a href="http://a56.g.akamai.net/7/56/7207/247c0c9752cf5a/www.united.com/ual/asset/ext_dragon.mov">clicking here</a>.</p>
<p><a href="http://www.digitalanimators.com/articles/viewarticle.jsp?id=37651">Read original article</a></p>
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		<title>Making believe &#8211; Surreal at the Griffin, evidentiary at the Fogg</title>
		<link>http://photoshopnews.com/2005/08/17/making-believe-surreal-at-the-griffin-evidentiary-at-the-fogg/</link>
		<comments>http://photoshopnews.com/2005/08/17/making-believe-surreal-at-the-griffin-evidentiary-at-the-fogg/#comments</comments>
		<pubDate>Thu, 18 Aug 2005 02:44:53 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[ Must Reads]]></category>
		<category><![CDATA[Digital Illustration]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/?p=650</guid>
		<description><![CDATA[
Images by Maggie Taylor
Source: The Boston Phoenix Written By Christopher Millis
 &#8220;Maggie Taylor: Then Again&#8221; + &#8220;John Chervinsky: CaCO3&#8243;
Griffin Museum of Photography &#124; 67 Shore Road, Winchester &#124; Through September 10
&#8220;A New Kind of Historical Evidence: Photographs from the Carpenter Center Collection&#8221;
Fogg Art Museum &#124; Harvard University, 32 Quincy St, Cambridge &#124; Through October 30 [...]]]></description>
			<content:encoded><![CDATA[<p><img src='/wp-userdata/maggiearray.jpg' alt='' /><br />
Images by Maggie Taylor</p>
<p>Source: <a href="http://www.bostonphoenix.com">The Boston Phoenix</a> Written By Christopher Millis</p>
<p> &#8220;<a href="http://www.griffinmuseum.org/taylor.html">Maggie Taylor: Then Again</a>&#8221; + &#8220;John Chervinsky: CaCO3&#8243;<br />
<a href="http://www.griffinmuseum.org/">Griffin Museum of Photography</a> | 67 Shore Road, Winchester | Through September 10</p>
<p><span id="more-650"></span>&#8220;<a href="http://www.artmuseums.harvard.edu/exhibitions/fogg/collecting_photography.html">A New Kind of Historical Evidence: Photographs from the Carpenter Center Collection</a>&#8221;<br />
<a href="http://www.artmuseums.harvard.edu/fogg/">Fogg Art Museum</a> | Harvard University, 32 Quincy St, Cambridge | Through October 30 </p>
<p>Magical realism in the tradition of Maxfield Parrish’s book illustrations and Robert Parke-Harrison’s photography is the domain of <a href="http://www.maggietaylor.com">Maggie Taylor</a>’s imagery in &#8220;Then Again,&#8221; her quirky and often satisfying exhibit at the Griffin Museum. Headless rocking-horse riders, women who sprout bouquets from their scalps, ballerinas in full costume in an open field surrounded by rats — these charge Taylor’s pictures with a hard-to-pinpoint emotional energy. Her muted colors and antiquated forms recall the early years of hand-colored photographs.</p>
<p><img src='/wp-userdata/04907959.gif' alt='' /></p>
<p>In Turning (2001), we see the back of a handsomely coiffed woman in a splendid, gold-colored Victorian dress. Her face in profile turns stiffly to the right; her lips clench so tight, it’s as though she’d just been slapped. From two dark vertical incisions on the back of her dress, giant moth wings emerge in a complementary gold hue. The grafting of insect body onto human body makes a funny sort of sense: given her garb and her withdrawn, injured attitude, is it any wonder that she’s mutated into something unreal? Fragile (2003) shows us a red-cheeked boy pulling at a little black string that neatly unhinges the top of his head. Where blood and bone ought to spill out, clouds rise up from his exposed cranium, whose interior reveals a perfect sky-blue disk. The merciless intensity of the boy’s gaze makes the mechanical self-scalping feel downright reasonable. His face tells us that his mind is ready to explode.</p>
<p><img src='/wp-userdata/taylor1_lg.jpg' alt='' /></p>
<p>It’s to the credit of the Griffin Museum, whose mission is the showcasing of historic and contemporary photography, that it would host Maggie Taylor at all, since her works are actually digital collages. And in part that’s how she achieves her realism: she places directly onto a flatbed scanner the objects that occupy her frames — birds, moth wings, bees, daguerreotypes — and then manipulates them in Photoshop. Whether that places her at the frontier of photography or at the center of an emerging medium hardly matters.<br />
<a href="http://www.bostonphoenix.com/boston/arts/art/documents/04906447.asp"><br />
Read the entire review</a></p>
<p><b>About Maggie Taylor</b> (<i>from her web site</i>)<br />
Maggie Taylor was born in Cleveland, Ohio, in 1961, and graduated from Yale University in 1983 with a BA in philosophy. In 1987 she received an MFA in photography from the University of Florida. During this time her work evolved from black-and-white suburban landscapes to more personal and narrative color still-life imagery. Using an old 4&#215;5 view camera and natural light, she photographed bits and pieces of the everyday: old toys, broken bottles, and animals from the garden. Since 1987 her still-life photographs have been exhibited in more that 60 one-person exhibitions throughout the U.S. In 1996 and 2001 she received State of Florida Individual Artist’s Fellowships. Her current images explore the use of a computer and a flatbed scanner in place of a camera. By placing objects directly on the glass top of the scanner she is able to create a unique type of digital image which has some photographic qualities.</p>
<p>Taylor’s work is in the collections of The Art Museum, Princeton University, Princeton, NJ; The Center for Creative Photography, Tucson, AZ; The Fogg Art Museum, Harvard University, Cambridge, MA; The High Museum of Art, Atlanta, GA; The Mobile Museum of Art, Mobile, AL; Musee de la Photographie, Charleroi, Belgium; Museet For Fotokunst, Odense, Denmark; the Museum of Fine Arts, Houston, TX; NationsBank, Charlotte, NC; and the Prudential Insurance Company, Newark, NJ, among others.</p>
<p><img src='/wp-userdata/taylorbook.jpg' alt='' /></p>
<p><i><a href="http://www.adobepress.com/bookstore/product.asp?isbn=0321306147&#038;rl=1">Adobe Photoshop Master Class: Maggie Taylor&#8217;s Landscape of Dreams</a></i><br />
By Amy Standen.<br />
Published by <a href="http://www.adobepress.com">Adobe Press</a>.</p>
<p><b>Book Description</b><br />
Maggie Taylor&#8217;s digital photo collages have been described as a contemporary exploration of the Surrealist world view. In Taylor&#8217;s strange, parallel universe, birds ride bicycles, ideas materialize in the shape of clouds, and wings sprout from the backs of prim Victorian women. Starting with objects that she finds on eBay, in flea markets, and in her own surroundings, Taylor then uses her  flatbed scanner, Adobe Photoshop, and an Iris printer, to produce images of surprising beauty and emotional impact.</p>
<p>Adobe Photoshop Master Class: Maggie Taylor&#8217;s Landscape of Dreams offers a close and richly illustrated examination of Taylor&#8217;s practice, tracing her images from inspiration through execution. Taylor explains her influences, both in art and in her own life, and takes the reader inside the making of some of her intriguing, painterly work. Along the way, we hear from respected artists and critics familiar with Taylor&#8217;s work, and from the artist herself, in conversation with the author.</p>
<p>Illustrated with more than 65 color plates, Landscape of Dreams is essential reading (and viewing) for all those interested in applying technology to a creative personal vision.</p>
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		<title>Pixar artists on holiday</title>
		<link>http://photoshopnews.com/2005/08/17/pixar-artists-on-holiday/</link>
		<comments>http://photoshopnews.com/2005/08/17/pixar-artists-on-holiday/#comments</comments>
		<pubDate>Wed, 17 Aug 2005 17:10:34 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/?p=648</guid>
		<description><![CDATA[Source: CNET Missing Links Blog
Written By  Edward Moyer
We recently discovered what Pixar storyboard artists do on their day off. And it&#8217;s shocking.
They draw.
In fact, if Enrico Casarosa represents the norm, they draw obsessively.
&#8220;I just can&#8217;t help it,&#8221; says the Pixar vet of three-and-a-half years. &#8220;It&#8217;s in my blood.&#8221;
It must be. Casarosa not only spends [...]]]></description>
			<content:encoded><![CDATA[<p>Source: <a href="http://news.com.com">CNET</a> Missing Links Blog<br />
Written By  Edward Moyer</p>
<p>We recently discovered what Pixar storyboard artists do on their day off. And it&#8217;s shocking.</p>
<p>They draw.</p>
<p><span id="more-648"></span>In fact, if Enrico Casarosa represents the norm, they draw obsessively.</p>
<p>&#8220;I just can&#8217;t help it,&#8221; says the Pixar vet of three-and-a-half years. &#8220;It&#8217;s in my blood.&#8221;</p>
<p>It must be. Casarosa not only spends his days laboring over a <a href="http://dw.com.com/redir?destUrl=http%3A%2F%2Fwww.wacom.com%2Fpressinfo%2Fstories.cfm%3Fid%3D22&#038;siteId=3&#038;oId=2061-10786_3-5835354&#038;ontId=10784&#038;lop=nl.ex">Wacom Cintiq</a> computerized drawing tablet at the home of &#8220;Toy Story&#8221; and &#8220;The Incredibles,&#8221; he also fills his off-hours with work on <a href="http://dw.com.com/redir?destUrl=http%3A%2F%2Fenricocasarosa.com%2Fmia2pages.html&#038;siteId=3&#038;oId=2061-10786_3-5835354&#038;ontId=10784&#038;lop=nl.ex">comic books</a>, <a href="http://dw.com.com/redir?destUrl=http%3A%2F%2Fenricocasarosa.com%2Fintermezzo.html&#038;siteId=3&#038;oId=2061-10786_3-5835354&#038;ontId=10784&#038;lop=nl.ex">charcoal drawings</a> and a growing pet project called SketchCrawl. He&#8217;s even participated in <a href="http://dw.com.com/redir?destUrl=http%3A%2F%2Fwww.24hourcomics.com%2F&#038;siteId=3&#038;oId=2061-10786_3-5835354&#038;ontId=10784&#038;lop=nl.ex">24 Hour Comics Day</a>, churning out a cartoon chronicle that tracks his activities over a daylong period.</p>
<p><a href="http://dw.com.com/redir?destUrl=http%3A%2F%2Fwww.sketchcrawl.com%2F&#038;siteId=3&#038;oId=2061-10786_3-5835354&#038;ontId=10784&#038;lop=nl.ex">SketchCrawl</a>, launched last August as a one-man event in Casarosa&#8217;s hometown of San Francisco, is slowly becoming a group&#8211;and global&#8211;affair. The idea is to devote a specific day to nothing but wandering and sketching, preferably with a posse of like-minded pen and pencil pushers who can share their work, and the creative rush. </p>
<p><a href="http://news.com.com/2061-10786_3-5835354.html?part=rss&#038;tag=5835354&#038;subj=news">Read entire article</a></p>
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		<title>Photoshop Creativity Tour – Bert Monroy</title>
		<link>http://photoshopnews.com/2005/04/11/photoshop-creativity-tour-%e2%80%93-bert-monroy/</link>
		<comments>http://photoshopnews.com/2005/04/11/photoshop-creativity-tour-%e2%80%93-bert-monroy/#comments</comments>
		<pubDate>Mon, 11 Apr 2005 12:00:34 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
				<category><![CDATA[Digital Illustration]]></category>
		<category><![CDATA[Education]]></category>

		<guid isPermaLink="false">http://photoshopnews.com/?p=197</guid>
		<description><![CDATA[At long last, you can spend a day with the photo realist genius of our times – Bert Monroy. While you may not be able to draw like Bert does (no one can, he’s truly the master) you’ll be able to learn the techniques he’s developed over the years to create realistic images that boggle [...]]]></description>
			<content:encoded><![CDATA[<p><img src='/wp-userdata/bert_01.jpg' alt='' align='left' hspace='8' />At long last, you can spend a day with the photo realist genius of our times – Bert Monroy. While you may not be able to draw like Bert does (no one can, he’s truly the master) you’ll be able to learn the techniques he’s developed over the years to create realistic images that boggle the imagination.</p>
<p>Bert Monroy is one of the pioneers of digital art and co-author of the first book written on Photoshop, <i>The Official Adobe Photoshop Handbook</i>. His work has been seen in every major trade publication of the computer industry. Additionally, his work has been featured in scores of books including <i>Making Art on a Macintosh, The Photoshop WOW Book, The Illustrator WOW Book, The Art of Digital Painting, The Grey Book</i> and <i>The Photoshop A to Z</i> in Japan.</p>
<p><span id="more-197"></span>Since May of 2001, Bert has been a regular guest on the TechTV channel show, <i>The Screen Savers</i>. He appears every month to share tips and techniques. As an accomplished teacher and lecturer, Bert has taught numerous classes at national design institutes as well as at the Mac Design and PhotoshopWorld Conferences sponsored by Adobe and NAPP (National Association of Photoshop Professionals).</p>
<p><img src='/wp-userdata/OysterBar.jpg' alt='' /> &nbsp;&nbsp;&nbsp; <img src='/wp-userdata/bombay.jpg' alt='' /></p>
<p><img src='/wp-userdata/red_truck.jpg' alt='' /></p>
<p>“I consider myself a Hyper-realist artist. I love to paint. I use the word paint for lack of a better word. My medium is actually light. I have a passion for making things happen on the screen. Finding a new way of doing something and finding a new room in my imagination is what I love about the work.” – Bert Monroy</p>
<p>Check out <a href="http://www.bertmonroy.com">Bert&#8217;s web site</a> to see more of his work.</p>
<p><img src='/wp-userdata/ShowCover.jpg' alt='' /><br />
Bert is the author of <i>Commercial Photoshop with Bert Monroy</i><br />
From New Riders Press and <a href="http://www.amazon.com/exec/obidos/tg/detail/-/073571388X/002-5080992-5861657?v=glance">available on Amazon</a>.<br />
<a href="http://www.photoshopseminars.com/creativityclass.html"><br />
Photoshop Creativity Tour</a></p>
<p><img src='/wp-userdata/creativity.jpg' alt='' /></p>
<p>It’s the perfect seminar for Photoshop users, photographers and illustrators alike! Different from any seminar offered before, Bert will show you features that are underused and even overlooked by most people, yet powerful enough to make any imagined effect a reality.</p>
<p>Upcoming dates for Bert&#8217;s Photoshop Creativity Tour:</p>
<p>Chicago, IL<br />
April 25, 2005<br />
Donald E. Stephens Convention Center</p>
<p>Seattle, WA<br />
May 13, 2005<br />
WA State Convention &#038; Trade Center</p>
<p>For more information check the <a href="http://www.photoshopseminars.com/creativityclass.html">Photoshop Creativity Tour</a> web page.</p>
<p>The Photoshop Creativity Tour is part of and produced by:<br />
<img src='/wp-userdata/ps_tour_01.png' alt='' /><i><a href="http://www.photoshopseminars.com/"><br />
Adobe Photoshop Seminar Tour</a></i></p>
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		<title>Categories</title>
		<link>http://photoshopnews.com/2004/09/01/categories/</link>
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		<pubDate>Wed, 01 Sep 2004 16:35:05 +0000</pubDate>
		<dc:creator>PSN Editorial Staff</dc:creator>
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		<description><![CDATA[
 This is a test. . .it&#8217;s only a test. . .
If, this were a real emergancy, you would be out of luck!
Actually, this is just a placeholder to make sure all the content categories show.
You can quit reading now. . .
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<p><i> This is a test. . .it&#8217;s only a test. . .<br />
If, this were a real emergancy, you would be out of luck!</i></p>
<p>Actually, this is just a placeholder to make sure all the content categories show.</p>
<p>You can quit reading now. . .</p>
<p>Seriously, YOU CAN QUIT READING NOW!</p>
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