Comments on: Are Apple and Adobe at war over Aperture? The latest news about the top pixel wrangling application on the planet. Sat, 25 May 2013 08:41:56 +0000 hourly 1 By: Jeff Schewe Jeff Schewe Tue, 10 Oct 2006 16:32:34 +0000 Oh, yeah-with regards to shooting in the Adobe buildings…I was told by security “No Photographs”, but that’s like waving a red flag at a bull. What are they gonna do, fire me? Well, since I don’t WORK for Adobe, there really isn’t anything they can do (and the amount of positive that has come from my little “photo essay” has Adobe PR very happy with me).


You never ask for permission, you only ask for forgiveness…

By: Jeff Schewe Jeff Schewe Tue, 10 Oct 2006 16:29:25 +0000 Ah, if you are talking engineers, yes, Randy, the lead engineer on Final Cut Pro -DID- come from Adobe. He was a lead engineer on Premier before leaving Adobe and going to Macromedia, but that is -WAY- old history. Apple bought Final Cut from Macromedia years ago. Randy was the lead engineer on Aperture (or at least was-I understand he’s now off the project).

But Randy never worked on anything remotely related to Photoshop or what would become Lightroom…as far as I know, he left Adobe in the mid 1990′s. And, as I said, he worked on Premier.

So, again the “author” of that peice of crap wasn’t anywhere near on the mark.

As for Adobe access…well, I’ve known & worked with the engineers on Photoshop for over 10 years…the access has been earned. I used to have an equal amount of access at Apple-I was brought on board the Apple Customer Advisory Board just before the original iMac was introduced and had an impact over the original G4 (silver plastice version). The 4th ram slot in that G4 was called the “Schewe Slot” because I told Phil Shiller it would be a cold day in hell before I would ever buy another Mac that couldn’t support at least a gig of ram.

As for why it’s taken so long to bring Photoshop to UB? Well, all I gotta say is Xcode. While it’s now, finally at version 3, the earlier versions pretty much sucked for any project with the size and lines of code that Photoshop has. Even Apple’s own app developers were complaining. Simple fact is that the Steve Jobs “Reality Distortion Field” only works on humans, not on compilers. So, while Steve tried to make it SEEM like converting to Xcode was easy, the reality was pretty far south of that.

By: masterofall masterofall Tue, 10 Oct 2006 15:01:16 +0000 Jeff – good insight into the process – certainly amazed that Adobe give you so much access – photographing the inside of the Apples campus is an ‘instant dismissal’ so good to see Adobe out in the open. I’ve left the infinate loop, but while there I too was told that the Aperture engineers originally came from Adobe – so that doesn’t quite square with your comments on the blog. Maybe it was only some of the guys. By the way I took the time to read the article and it did state that much of the stuff was rumor. I doubt that any Adobe exec is going to go ‘on the record’ and say “boy am I pissed at those Apple guys”. Sadly, Adobe took the choice focus on gettting CS3 out rather than benefiting the Photoshop community. Of course the other apps run ‘ok-ish’ in Rosetta, but Photoshop truly is a dog. – Anon (of course!)